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Omar Ayman
Omar Ayman
3D Weapons/Hardsurface Artist - Open for opportunities
Giza, Egypt

Summary

Dedicated 3D Weapons and Hardsurface Artist with a strong focus on creating high-fidelity models for video games. Experienced in modeling realistic firearms, attachments, and equipment and Hardsurface assets.

Skills

Weapon ModelingHard Surface ModelingLow-poly ModelingRendering3D ModelingSculpting

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Plastcity
Plastcity
RizomUV
RizomUV
Blender
Blender
PiXYZ
PiXYZ

Productions

    • Video Game
      Splitgate 2
    • Year
      2025
    • Role
      3D Weapon Artist
    • Company
      1047 Games

Experience

  • 3D Weapon Artist at Freelance
    EG
    January 2021 - November 2022

    Worked on commissions as a freelancer. where I got to work on a range of game-ready weapons and attachments, following realism and respecting real-life proportions to make them modular. Taking Responsibility of Lowpoly, Highpoly, UVs and textures.

  • 3D Weapon Artist at 1047 Games
    November 2022 - June 2025

    Had the pleasure to work as a Weapons Artist on Splitgate 2 (November 2022 - June 2025).

    My responsibilities included converting CAD concept designs from Plasticity and Fusion 360 into fully game-ready assets, handling the entire art pipeline. refining and resolving design gaps as needed during production. creating lowpoly, highpoly, UV's and textures. meeting game optimization specifications, and following feedback to achieve the desired art direction and consistency with the rest of the weapons.